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JavaScript, the ubiquitous language of the web, has taken a giant leap into the realm of Augmented Reality (AR). With the advent of powerful browser APIs and frameworks, developers can now leverage the capabilities of JavaScript to create immersive and interactive AR experiences directly within web browsers.
This fusion of JavaScript and AR opens up a world of possibilities, allowing for seamless integration of virtual content into the real world, all without the need for dedicated mobile apps.
One of the driving forces behind web-based AR is the WebXR Device API, a powerful JavaScript API that enables developers to access and control AR and Virtual Reality (VR) devices from within web browsers. This API provides a unified interface for interacting with a wide range of AR/VR hardware, including head-mounted displays, smartphones, and even advanced AR glasses.
To get started with WebXR and AR on the web, let’s explore a simple example that overlays a 3D model onto the user’s real-world environment:
// Check if WebXR is supported
if (!navigator.xr) {
console.log('WebXR is not…