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WebSocket is a powerful technology that enables real-time communication between client and server. It allows data to be transferred both ways simultaneously, making it perfect for building multiplayer games. With JavaScript being one of the most popular programming languages today, combining these two technologies can lead to some exciting projects!
In this guide, we will walk through designing a basic multiplayer game using WebSocket and JavaScript. We’ll start by setting up our project environment, then move on to implementing the core features of our game. By the end of this tutorial, you should have a solid understanding of how to use WebSocket and JavaScript together to create an interactive multiplayer experience.
Setting Up Our Project Environment
To get started, let’s set up our project environment. First, make sure you have Node.js installed on your computer. If not, download and install it from <https://nodejs.org/>. Once installed, open a terminal window and run the following commands to initialize a new Node.js project:
mkdir websocket-game
cd websocket-game
npm init -y